An In-Depth Look at the Biggest Problem of Disney California Adventure

As a Penguinator, does it make sense to be critical of Disney California Adventure (DCA)? No one at the Disney Company is likely to read this post and think, “Oh, yeah, we did forget that,” or “Schnikey! We need to fix that ASAP,” especially if I were to leave this post private and for Penguinators only instead of giving you an advanced viewing opportunity. I don’t have any Disney employees on my Patreon list that I’m aware of, and I’m decently certain there aren’t any that visit my blog. Even if there were, the company is notorious for not accepting unsolicited ideas from outside.

Besides, anything I say has already been said by someone else and probably thought of by the imagineers. Still, as a mental exercise to improve creativity, looking at DCA provides the opportunity to unleash the judge, find what’s wrong with the current park, and figure out how to make it better. Imagineers can talk about the idea of Blue Sky thinking where everything goes and there are no rules, but in the end, they are constrained by the park’s current footprint and the bean counter’s budget, which would include the opportunity cost of any major renovation that would significantly change the park. We have no similar constraints if we choose to offer up possible solutions to the DCA problem. We can truly engage in Blue Sky thinking without reference to financial consequences, thinking only about what’s wrong with DCA and what would make the park better.

Where’s the Theme, Park?

Disneyland changed the amusement park industry by, among other things, theming itself and its lands. Walt Disney established early on that spacemen and cars don’t go into Frontierland, and the cowboys stay out of Tomorrowland. The sightlines were created so that people viewing a building on Main Street, U.S.A. would see a different roof than they would see when viewing the same building from Adventureland.

The berm with its train and trees was devised to keep the rest of the world from interfering with the guests’ ability to suspend disbelief. When coupled with the negotiated rules that Anaheim passed for buildings outside the park, guest don’t see anything that Disney doesn’t want them to see (beyond the occasional plane or helicopter flying overhead). Even with Tomorrowland’s current shortcomings (there are plenty of them) and the addition of Star Wars: Galaxy Edge, Disneyland is all about theming – right down to the dolls making the popcorn in the popcorn carts.

As ill-conceived as it may have been to put a theme park about California in California when a majority of Disneyland visitors are from California, DCA was themed appropriately when it opened. The Sunshine Plaza was upbeat and California themed through and through. Hollywood Backlot Studios had the glamour of the 1930s. Golden State celebrated the architecture of the Bay Area, and Paradise Pier took its cue from the Beach and Boardwalk parks. Condor Flats took on California’s aviation history, and Grizzly River Peak with the neighboring Redwood Trail were a tribute to California’s north. The park may not have been good when it opened, but it was themed.

Unfortunately, the theme wasn’t the right one, and the Disney Company had to come up with ways to get people to spend their money to go over to their second gate. Bug’s Land was added to appeal to youngsters. Not really California themed, but it didn’t intrude on the rest of the park, and there were bug’s in California. “Twilight Zone Tower of Terror” was built in the backlot; the perfect place for it. As a hotel from Hollywood’s glamor days of the late 1930’s, the Tower of Terror fit in with the rest of the theme.

When “Monsters, Inc.: Mike and Sulley to the Rescue” opened in 2006, it signaled the beginning of the end for DCA’s theming. Placed in Hollywood in the same area as the defunct Superstar Limo ride that lasted less than a year; Mike and Sulley weren’t (and still aren’t) Hollywood themed. Still the monsters occupy a prominent place in Hollywoodland as one of the two rides in the area – the other one being the Tower of Terror.

In 2008, Paradise Pier saw the opening of the beloved Toy Story Midway Mania. Set within the games of the pier, Midway Mania could be forgiven its intrusion; even if its story, guests being shrunk down to the size of toys so they could play the game, didn’t fit with the theme, the game element of the attraction worked. With Mr. Potato Head playing the Midway Mania Barker, the Toy Story characters didn’t do much to detract from the theme though no self-respecting boardwalk would have such a sophisticated game during the time that Paradise Pier was supposed to reflect. (And let’s face it, Midway Mania is one of the best attractions in either park.)

Other rides on Paradise Pier were rethemed over the next three years to include Disney characters. Mickey’s Fun Wheel received a new paint job and a giant Mickey Head. The Orange Stinger became the Silly Symphonies Swings and Mullholland Madness became Goofy’s Sky School. Within the singular concept of the ride, the retheming of the last two was brilliant. The Silly Symphony Swingers opens up to reveal a painting of Mickey Mouse conducting the band from “the Band Concert,” which isn’t from the Silly Symphony series (highlighting the theming problem again). Still, the use of the whirlwind cartoon on the swings support pole is a great idea. Goofy’s Sky School is just “plane” fun. The problem is that none of the changes align with the area’s theming at the time, and these rides are exactly that – rides – not attractions. These are off-the-shelf, experience-them-at-your-local-carnival rides.

While hyped tremendously as a new attraction for the park, Ariel’s Undersea Adventure quickly became DCA’s version of Snow White’s Scary Adventure. At seemingly twice the size and half the fun, this show-stopping, audio-animatronic disappointingly doesn’t carry the story far enough or strongly enough. Still, it’s routinely 5-minute wait time makes it a nice place to take a break from the heat, and it features some interesting advances – the descent into the sea and the Ursula figure. It’s still in the wrong place. The Little Mermaid has nothing to do with California or Paradise Pier.

In 2012, DCA attempted to keep with the California theming and connect to its mythical beginnings. Missing a golden opportunity to capitalize on its largest changes, the park turned the Sunshine Plaza into Buena Vista Street of 1923, the time when Walt Disney arrived in California with a suitcase and a dream. The Carthay Circle Theater was opened and fit in with the Tower of Terror in the background, but Cars Land with its decidedly Arizona feel debuted at the same time. Arizona isn’t California. How is Cars Land a part of the California Adventure? It’s not, thematically speaking.

In 2016, the popular Soarin’ Over California was replace with Soarin’ Around the World. California is not the world, and the world is not California. In 2017, the Guardians of the Galaxy took over the Twilight Zone Tower of Terror and, in one fell swoop destroyed the themes of Hollywoodland, Grizzly Peak Airfield and Buena Vista Street. These are both popular and fun attractions, but popular and fun aren’t a theme, and the original versions were just as popular and fun.

Pixar Pier
Pixar Pier

In 2018, Paradise Pier became Pixar Pier. Pixar isn’t a theme. It’s a collection of (if the Internet is to believed) vaguely related films with different settings. Even if Pixar properties were relegated to Pixar Pier, the them wouldn’t work. Mixing the superheroes of “The Incredibles,” the shrinking you down to toy size of Midway Mania and Jessie’s Critter Carousel, and the Inside/Out characters of the mind isn’t a theme; it’s a cacophony. Add to it that Mickey’s Fun Wheel and Flik’s Flyers just received paint jobs, with no significant changes otherwise, to go along with the Pixar theme and it looks like Disney has just decided to throw in the towel. They probably could’ve left Flik’s Flyers alone since it was a Pixar film and the theming would’ve worked with Midway Mania, but “A Bug’s Life” has other problems when it comes to theme parks.

Leftovers from Paradise Pier, the Golden Zephyr and Jumpin’ Jellyfish make no sense in terms of theming. They aren’t related to Pixar or Disney characters and only represent the former California Beachside aesthetic. With all of the incohesive changes, Disney California Adventure doesn’t really celebrate Disney or California. Instead, it focuses on providing Pixar a place to put its movie franchises. Things won’t be much better when Marvel joins the scene with its own land. Marvel Land will be able to adopt Guardians of the Galaxy, but this will leave the Red Car Trolley out in the cold and gut the main attractions of Hollywoodland – the Marvel Meet and Greets.

This mishmash of rides and attractions keeps DCA from achieving greatness through theming. Instead it’s a great example of what Disneyland never wanted to be – an amusement park (except DCA is clean and the cast members are friendly).

Why Bug’s Land Had to Change

While the new Marvel Land may not fix DCA’s theming, it does address another relatively small problem: the relevancy of A Bug’s Land. Based on the 1998 Pixar film “a bug’s life,” the land opened in 2002. The land itself was made to be attractive to the younger set, except the 4D film experience “It’s Tough to Be a Bug,’ which was terrifying for some adults. It’s environmental and educational feel was a welcome respite from some of the larger areas of the park, but there was no way these bugs could survive.

The film itself was not one of Pixar’s best. It earned $363 million at the box office, but without a sequel, TV shows, or a cuddly, iconic character, the film has no relevance to today’s children. How many people even remember the film without confusing it for “Antz”? Disney’s classic animation fare has been able to remain relevant through marketing (specifically, the creation of the Princess line, which keeps all of the princesses in the public light as long as new princesses are added every couple of years or so) rereleases and remakes. These movies hold up even through the changing times, and the theming of the lands act as a crutch.

Attractions at Disneyland also remain relevant through the sheer size and scope. The Haunted Mansion, Pirates of the Caribbean, Splash Mountain, and Big Thunder Mountain Railroad are iconic, beloved attractions that create their own atmosphere and fans. Flik’s Flyers? Tuck and Roll’s Drive ‘Em Buggies (which were not bumper cars)? Francis Ladybug Boogie… Does anyone even remember this ride? These were all rides with no real creation to them and without a Dumbo to keep them aloft. Only Heimlich’s Chew Chew Train seemed to make an effort to provide something akin to a new place to visit.

With nothing new on the bug front, DCA needed to come up with something new. Marvel provided the answer. As long as they stay away from the now deceased Iron Man, the land will remain relevant for the next few decades.

World of Color’s and Incredicoaster’s Footprints

The World of Color, which debuted in 2013, is arguably the best show in DCA. The fountains are spectacular, the water screens are amazing, the pyrotechnics are amazing, and the show is flexible enough to be changed almost on the fly to advertise new movies subtly and include new animated sequences. One Christmas show featured the magic of snowflakes a foot in diameter that floated up into the sky. Even the dining options and the viewing areas that go with them are incredible.

The investment in the equipment that Disney made and the popularity of the show make changing the venue area around the show basically impossible. Imagineers are constrained by the World of Color’s space needs.

Just as constraining is the space required for a lesser attraction, the now-called Incredicoaster. Wait times for this attraction hover around 25 minutes, but it is still large enough and technically advanced to warrant protection by the bean counters. It’s change over from California Screamin’ is also an advance in storytelling, especially when it comes to roller coasters.

By Any Other Name

When it first opened, the park was called Disney’s California Adventure. Ironically, it didn’t include Buena Vista street, but was more the company’s interpretation of what California was. Wine country, the Bay Area, the Redwoods, these were all represented. Yes, critics wondered why people would want to see the Disney version of the Golden Gate Bridge when it was just a seven-hour drive up north or a 2-hour flight. Still, that’s what Michael Eisner and his team came up with.

It changed its name to Disney California Adventure in 2010. Linguistically, this could mean that this park is an adventure in California Disney-style. Something along the lines of “have yourself a Disney California Adventure.” It doesn’t have to have the California theming in order to work, except it’s already associated with its first incarnation, and the California parts haven’t been drummed out of it. Choosing another name might work better as far as managing expectations, but it doesn’t change the fact that the park has no cohesive theming.

People come to Disneyland and its related theme parks for the cleanliness, the wonderful cast members and the theming. In its effort to cash in on its acquired IP, the Disney Company has forgotten about the theming at least as far as Disney California Adventure is concerned. Maybe they’ll get it fixed sometime in the future, but for now DCA will suffer from its continued lack of relevance and inability to inspire people to come for more than a day.

It’s our turn for Blue Sky thinking! What could Disney do to make California Adventure better?

If you would like more of this type of discussion, check out “Penguinate! The Disney Company.” Join our email list and Patreon!

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The Problem with ‘the Single’ in Disney’s Movie Business

In his examination of Disney’s “Dumbo,” “Forbes” writer Scott Mendelson laments the Disney Company’s penchant for releasing big budget films that have already been made, including the live-action remakes of animated classics and the multiple sequels that Disney has released over the course of roughly the last decade, and while he acknowledges that the studios are in part to blame, he also lays the blame on movie goers. “The studios can’t responsibly green-light what they know audiences will not go to see in theaters.”

The Dollars and Sense of It All

In 1984, when Michael Eisner became CEO of the Disney Company, the top grossing movie was “Beverly Hills Cop” with almost $235 million and $316 million worldwide. Disney’s movie releases were in the tank and not making what they should be with a few exceptions. In 1984, Touchstone’s “Splash” opened at No. 1 on the chart and grossed over $69 million (Box Office Mojo) by the time it finished its run; it cost $8 million to make. The film was a huge success at the time, and it brought in about $62 million profit.

Eisner looked at the situation and decided that Disney and its movie making companies would make smaller budget films that would make money rather than hope for a summer blockbuster that could fail. They were going to hit singles rather than try for homeruns. In 1986, “Ruthless People,” “Down and Out in Beverly Hills” and “The Color of Money” were released with grosses of $71, $62 and $52 million making them the 9th, 11th and 12th highest grossing movies of the year. Eisner’s strategy was successful, and Disney carved out a niche with these low budget, over-performing types of films.

Flash forward to 2018 and the surprise hit (not Disney) “A Quiet Place.” With a budget of $17 million dollars, this is the type of film Disney would’ve happily made in the 1980s. The movie made $340 million dollars worldwide ($323 million profit). Marvel’s “Black Panther” cost about $200 million to make and brought in over $1.3 billion; domestically, it was the top grossing film of the year. It would take about three “A Quiet Place” size releases to make the same amount of profit as “Black Panther.” However, “Black Panther” was a surprise in its own way.

Marvel’s sure thing for the year was “The Avengers: Infinity War” – a sequel, which according to the just over $2 billion box office gross, you’re probably familiar with. The estimates for the cost of the film run between $300 million and $400 million. Even on the high side of the estimate, the film brought in $1.6 billion, or the rough equivalent of five “A Quiet Places.”

I understand these numbers aren’t exact. There are marketing costs to consider as well as what the actual theaters make, which is different depending on the country. However, the point is it doesn’t make any sense for a company that brings in $12.6 billion (2018 net income) to worry about $10 or $20 million, the budget of “A Quiet Place” for a return of only $323 million. As Mendelson pointed out, Disney had taken risks with “Tomorrowland” (profit at a scant $20 million), “The Finest Hours” (losses estimated at $20 million), and “The Queen of Katwe” (estimated loss of $5 million). These movies didn’t return enough profit to justify their existence.

Other Sources of Income

When “Star Trek” dolls were released and the series ended, the sales of the toys dried up as well. There wasn’t anyway to remind people about the purpose of the toys without the show. When “Star Trek: The Next Generation” returned the Star Trek universe to television, toy sales skyrocketed.

In 1983, Funimation released “He-Man and the Masters of the Universe” after Reagan deregulated children’s programming. The show was designed to sell He-Man action figures. Once it made it on the air and He-Man sales sky-rocketed every toy company got involved in Saturday Morning Cartoons: “Transformers,” “Go-Bots,” “M.A.S.K.,” “Jem and the Holograms,” and “G.I. Joe” to name a few. Whether the show or the action figures came first is of little consequence, what mattered was that some of the cartoons were pulled from the air not because of the cartoons’ popularity, but because the toys lacked sales.

Disney’s synergistic approach to marketing means the media giant isn’t looking just at the movies. It’s also looking at what it can make from tie-ins. Dumbo’s new movie release, regardless of how it’s received, sells more stuffed Dumbos. Marvel’s movies sell more superhero action figures, Lego sets, and whatever else they put their characters on. These things all bring in more money. Disney princesses outsell Barbie now are a multi-billion-dollar market segment. Their inclusion in “Ralph Breaks the Internet” keeps them fresh, updates them for this generation and keeps the product moving. The Disney company not only needs to create movie sequels and remakes because they are smaller financial risks, but also because they sell more toys, products and Disney park experiences.

What’s It All Mean?

There’s no incentive for Disney to green-light smaller film projects, even if they become the next “A Quiet Place.” The movie industry can only stand so many new films before there aren’t enough movie-goers to see them all. Worse, people say they want new stories, but they only think they want new stories. Audiences still flock to their favorite characters and movie franchises because its an acceptable risk. To spend $10 to $15 on a movie that you may not like or know nothing about doesn’t make much sense when you know that Marvel (or DC or Pixar) has a release right around the corner.

Moreover, Disney can make more money from product friendly franchises that it can tie into its theme parks than it ever could from a movie that has to stand on its own two legs. This all becomes more problematic with Disney’s recent acquisition of 20th Century Fox, and it’s looming control of 40 to 50 percent of the box office. The studios will have to schedule movies so they don’t cut into each other’s profits, which will mean fewer movies and fewer opportunities for a smaller film to get made.

For more on the Disney Company, preorder “Penguinate! The Disney Company.

Disney Fox Merger Sounds Death Knell for Creatives

The official merger of Disney and Fox has sounded the death knell for creativity. While scooping up Fox’s assets is the right business decision for Disney, it is one that writers, movie makers, ad executives and other creatives should fear.

With Marvel, Lucasfilm, Pixar, Fox, and its own studio, Disney will own an estimated 40% of the box office. The merger allows Disney to exercise economies of scale and negotiating power not seen this side of Wal-Mart.

Writers already face enormous competition to get their stories read. Every indie writer out there who wants to see their stories on the big screen has just had their chances reduced by one major player. Making a living as a writer is difficult enough without having Fox’s ability to seek out new storylines withdrawn from the market.

Looking at Disney’s upcoming movie slate, Dumbo, Aladdin, and The Lion King are remakes of animated films. Dumbo will have to lose the crows. Will Smith will have to do his own genie thing because it would be ridiculous to copy Robin Williams. Other than that, these three films look to be Xerox photo copies of their animated counterparts. We’ve already seen them and we’re going to see them again.

The sequels list is longer. With Avengers: Endgame, Toy Story 4, Spider-Man: Far from Home (though not as far as you might think), Maleficent: Mistress of Evil, Frozen II and Star Wars Episode IX on the slate, there is hardly any room for an original idea. While sequels can bring something new to franchise, they don’t require as much risk taking or creativity to make.

Which leaves Disney with Artemis Fowl and with DisneyNature’s Penguins as its only non-sequel, non-remake movies coming out in 2019. With 11 films left on the slate, Disney has one new story that will probably flop and a documentary to offer. Take a moment to ponder that.

Even if Disney remains true to form and let’s Fox operate the way Pixar, Marvel and Lucasfilm have, Fox was depending on its Avatar sequels and X-Men films to keep it in the black. Films Disney was already on board with.

Creativity will have to come from film makers with smaller budgets who, despite lacking marketing savvy and budgets for said marketing, have a film hit big. Like writers, these smaller film makers will have to find a way to cut through the noise of modern media and its giants to harness the power of going viral, and they’re going to need you to help. It’s going to be an uphill battle for creative people to get out there, but it always has been.

(Full disclosure: I own Disney Stock ad will go see all the Disney/Marvel/Pixar branded movies they make.)

For more thoughts on the Disney company, preorder “Penguinate! The Disney Company.” For more on creativity, buy “Disneyland Is Creativity.” Order “Penguinate! Essays and Short Stories.” Preorder “The Haunted Mansion Is Creativity.”

The ABCs of Creativity: Goals

Many people think that creativity only involves a free-for-all, throw-stuff-at-the-wall-and-see-what-sticks, and it can be that. Disney uses “Blue Sky” as its terminology for ideas that have no boundaries. Some organizations call it “Green Field” thinking. A simple brainstorming session can also encompass this type of idealized creativity. One person alone or a group of people coming up with ideas about anything and everything.

But that’s not really how most creativity works. Disney might have blue sky sessions that encompass everything from transportation to theme park attractions and TV series to communication break-throughs, but most of the time these sessions are focused on a goal. The goal may still be overwhelmingly large, like a story for the next great Pixar movie, but it is a goal nonetheless. Jackson Pollock doesn’t sit down to write a novel and end up with a painting, and George R.R. Martin doesn’t sit down to write a novel and end up with clay statue.

For some people, the word goal may be too pointed. There still have to be limitations or a problem that the person is solving before he or she can really engage the creative juices. The goal, or general direction, helps people to focus their creative energy and allows the brain to pick up on the importance of the project or question. Even if no answer is immediately forthcoming, the problem may be solved during an unrelated activity.

If you’re having trouble firing up your creativity, it may be because your too thinly spread. Focus on one thing you want to make better and work on that. One goal I always come back to is “What can we do to make Tomorrowland more about tomorrow?”

If you have suggestions, leave them in the comments section below. You can read some of my ruminations in the upcoming book “Penguinate! The Disney Company.” Until its release, you can pick up “Disneyland Is Creativity: 25 Tips for Becoming More Creative” and “Penguinate! Essays and Short Stories: Becoming More Creative for a Better Life and World.” You can also preorder “The Haunted Mansion Is Creativity.